However, consider a Cessna 172, offered in two configurations – with or without G1000. (This is because the livery might be shared across multiple configurations – file-specific liveries are discussed below. The file wold have a package specific name like livery.txt, not an aircraft specific name, like ba20_livery.txt. This file would be a simple keyed record file (like all X-Plane text files). Proposed: a text file in the livery would provide a storage location for additional per-livery data. (For example, a painter creating a British Airways livery would select Rolls Royce engines to match the real world planes.) Livery Configuration Files These cosmetic options would be created by the primary airplane author – the livery repainter would simply select the appropriate parts for the livery in question. Requested: a way to specify the tail number per livery.Īirline authors would like to give repainters a choice of “cosmetic” (meaning they do not affect the FM) options for the airplane – this would include things like antenna placement and window location, but would not include things like engine selection or winglets. The tail number is part of the ACF file, but may change due to paint changes of an aircraft.Requested: some way to “limit” a livery to certain aircraft files in a package. RR engines) a livery might be appropriate for one aircraft file but incomplete for another. If the aircraft files represent different configurations (E.g. If an aircraft package contains multiple aircraft files, liveries will be available to all of them.This is desirable for three reasons: (1) efficiency of implemetation, (2) enabling repaints while retaining content copyright and (3) allowing the author to update the core plane without repainters having to re-copy modified art assets. It should be possible to create a livery without copying airplane content.Repainting a plane is one of the simplest ways to make X-Plane content – this simplicity should not be lost. Creating liveries/repaints needs to remain simple.
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